// /d/yixing/clchaifang.c
// Last Modified by winder on Jul. 12 2002

inherit ROOM;

void create()
{
	set("short", "柴房");
	set("long", @LONG
一间简单的柴房，普通的帮众可以在这里干点杂活。劈好的木柴
凌乱地堆在墙角，旁边是砍柴刀（chaidao）和笤帚（tiaozhou）。门
后还有个水缸，却已经空了。时而也有帮众过来打个盹。
LONG );
	set("exits", ([
		"east" : __DIR__"clzoulang1",
	]));
	set("item_desc",([
		"chaidao"  : "一把锋利的砍柴刀。\n",
		"tiaozhou" : "一把用来扫地的笤帚。\n",
	]));

	set("sleep_room", 1);
	set("no_fight", 1);
	set("no_steal", 1);

	setup();
}

void init()
{
	add_action("do_get", "get");
}

int do_get(string arg)
{
	object obj;

	if( arg && objectp(obj = present(arg, environment(this_player()))) &&
		obj->is_character() )
	{
		write("你不能搬动玩家的身体。\n");
		return 1;
	}
	else
		return 0;
} 
